I have many stories about needing to open or modify a model while on the go with no place to use my mouse, having to navigate with a touchpad, or using SketchUp at a customer site where only an old two-button mouse was available. It may seem odd to learn how to use any navigation technique other than the primary one (if you have a three-button mouse, why learn to use a trackpad for navigation?), but any SketchUp master knows that you cannot depend on hardware alone. In the next sections, we will talk about how to use the commands with any of the hardware mentioned and which ones might be preferable. While not actually a third button, the track wheel allows quick access to both zooming and orbiting commands with one finger, which can be a huge time-saver while designing. When we talk about using a three-button mouse, we are talking about a mouse with a trackwheel in the middle of the left and right mouse buttons. In this chapter, we will cover these main topics:įigure 1.1 – Left to right, a three-button mouse, a two-button mouse, and a touchpad This knowledge will be the base upon which you will grow your SketchUp expertise! This chapter should serve as a spark to get you to think about how to get more out of the native input and editing commands. While it would be great to do a comprehensive review of every way that every command can be used, we will have to settle for a few specific use cases. Yes, things such as extensions and creating custom shortcuts are important, and we will be covering those items in future chapters. In this chapter, we will take a look at some of the basic functionality in SketchUp and dive into how to get the most out of a few commands. This means that there is more to learn when it comes to the basics. In fact, it is probably safe to say that most users are self-taught! One of the issues that many users run into when they teach themselves, be it through online videos or via third-party books, is that they take away only what they need at that moment. SketchUp is known for being an easy software to pick up and start using. Additionally, you’ll learn about the extensions that can be added to SketchUp to supplement the tools you have been using, allowing you to make your 3D modeling process quicker, easier, and more powerful.īy the end of this SketchUp book, you’ll have an enhanced understanding of how to use the impressive range of tools and be on your way to customizing SketchUp for your one-of-a-kind workflow. This includes organizing your model, modifying native commands, customizing your interface, utilizing inferencing, and much more. Get ready to level up from a basic user to becoming a SketchUp ninja!Įach chapter will take you through the capabilities of SketchUp, challenging you to use tools in innovative ways. While its approachable interface makes it super easy to learn, this book will show you how the extremely capable SketchUp software can take you far beyond what you may have initially thought possible. Anyone who’s worked with it will know that SketchUp is the quickest and easiest way to create 3D models.
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